Tutorial: build a static game scene
This tutorial exercises the current static-scene path rather than promising a dynamic UI runtime.
kalcite init hello-game --name HelloGamecd hello-gameSet target = "desktop" and profile = "game2d" in kalcite.toml. Add a main scene under scenes/main.kscn:
[node "Main" type="Scene"]
[node "Title" type="Label" parent="Main"]position = [12, 8]text = "HELLO KALLY"color = Yellow
[node "Start" type="Button" parent="Main"]position = [12, 40]text = "START"selected = trueThen validate and inspect the known costs:
kalcite scene-check scenes/main.kscnkalcite project-check . --reportThe report proves scene and asset facts before native linking. It does not claim final executable size or stack use. Add scripts below scripts/, assets below assets/, and declare bounded classes with @pool(N) as the project grows.